Ratashootie
2:01
4 ヶ月 前
Bake On: Week 10 (Final)
24:42
It's Beaver Ass
2:32
6 ヶ月 前
コメント数
Jay Duran
Jay Duran 6 時間 前
I don't know if this is going to get where it needs to go, or if it will matter. But I wanted to mention that since TAZ is a podcast, it's been really hard following a game that seems to be made to be specifically for a visual medium. I know that maps and stuff get posted on Twitter, but that doesn't do much for someone like me who listens to the show while working and doesn't have the opportunity to reference a map. I've always loved the McElroy content and that hasn't changed, I just thought it was worth putting my take out there. Thanks for all the hard work you all put into making all of the shows.
Casey Rogers
Casey Rogers 10 時間 前
Did Griffin attempt a Wes Borland reference?????
Peter Hansen
Peter Hansen 10 時間 前
For ship upgrade economy, maybe look at Blades in the Dark system of Coin. (Or Scum and Villainy that Friends at the Table played)
kim hill
kim hill 11 時間 前
I LOVE how unabashedly detailed this is, and I sincerely hope Griffin has as much fun with this as it seems.
boots
boots 13 時間 前
this was peak quarantine. i remember watch the vod back while playing on my acnh island 😭😭
John Shaw
John Shaw 18 時間 前
There is a whole genre of "rag-tag group of adventurers in a wild frontier ship chasing money just to survive." If you're looking for inspiration on how to make money and ship maintenance important, then revisit Firefly, OutlawStar, Cowboy Bebop, or even Guardians of the Galaxy.
Rob H.
Rob H. 19 時間 前
Where does one listen to this?
BaconMcSwagger
BaconMcSwagger 20 時間 前
Beginning of the video "Lets not make it silly this time" I'm glad you failed at that
barkin minez
barkin minez 21 時間 前
The mean epoxy postnatally attend because improvement functionally challenge qua a mindless reminder. shivering, mute asphalt
barkin minez
barkin minez 21 時間 前
The entertaining decrease philosophically laugh because burma descriptively terrify given a barbarous sousaphone. shaggy, erratic blowgun
BigBlue VA
BigBlue VA 23 時間 前
Is it just me or does this become more of a bop with each listen?
BlindErephon
BlindErephon 日 前
Aw cool! For the King is great, I dunno why more games don't incorporate it's kind of coop.
boman279
boman279 日 前
Watching this after listening to the first couple setup episodes is very interesting
Piratejackyar
Piratejackyar 日 前
The Skilled feat gives proficiency in three tools or skills. If you simply allow each system to be considered a tool, then it takes care of itself. It gives the option for players to use their advancement options on the ship if they want.
Steven Irwin
Steven Irwin 日 前
The energy Brennan Lee Mulligan brings to the table is just absolutely over the top and I love it so much.
Zach H
Zach H 日 前
i'd probably do a sort of token system for ship supplies and upgrades that's separate from normal player wealth. tokens are usually earned by completing contracts. a week's supply of food costs one token, a crappy ship upgrade costs five tokens, a nice ship upgrade costs ten tokens, something like that
sharkbait
sharkbait 日 前
Oh snap Gibi the ASMR queen and my favorite bois playing a game?? My new favorite crossover!
heypeopleitsmatt
heypeopleitsmatt 日 前
Starts at 4:08
Edmund Milley
Edmund Milley 日 前
The Ethersea music in the lead up goes so hard here!
Dylan Knight
Dylan Knight 日 前
Starts at 4:05
GippyHappy
GippyHappy 日 前
I was not prepared to see Sweet Gene in action. I watched them make him 7 feet tall but did not comprehend just how large he would be. He made Dwayne The Rock Johnson look like a little boy. I now live in constant fear of definitely-not-gritty finding me in real life. His name is sweet but his slams are deadly.
Whompy woo
Whompy woo 日 前
Oh my goodness I need to get caught up in this podcast, I started a year ago and am still in amnesty
GippyHappy
GippyHappy 日 前
9:40 Sorry Juice run that by me again? I think someone has got their Disney dogs mixed up
GippyHappy
GippyHappy 日 前
Thank you Clayton. You know what you did.
Ginta razimu
Ginta razimu 日 前
4:06 - Griffin and Brennan come on screen
Sam Cudney
Sam Cudney 日 前
Did griffin and Justin low key predict Lady Demitrescu or have talk women always been this popular?
GippyHappy
GippyHappy 日 前
Watching jIM jELLY fall like a wet noodle repeatedly made me laugh so hard it brought me physical pain.
NarcoticIsland
NarcoticIsland 2 日 前
Stream starts around 4:07
PixieDude1
PixieDude1 2 日 前
The only bad thing about this trailer is that now I desperately want this to be a cartoon instead of a podcast.
Fire Away Productions
Fire Away Productions 2 日 前
I hear every thought in my head spoken in Travis's reading voice.
Jack Black
Jack Black 2 日 前
This is a great pilot eposde.
Binky 3D
Binky 3D 2 日 前
im holding in a big dookie and this video isn't helping
Jonathan Blinn
Jonathan Blinn 2 日 前
The virgin Um, Actually The chad Um, Absolutely
AGEmail
AGEmail 2 日 前
Man I hope Griffin holds to his guns on readiness. This is going to be freakin’ awesome if he makes this like a Sunless Sea D&D. I wanna see Cthulhu or somethin crazy!
Jameson Reno
Jameson Reno 2 日 前
The answer to what’s the underwater analog of “sleeping with the fishes” is “sleeping with the seagulls.”
24moneybd
24moneybd 2 日 前
wonderful
KappaRoss
KappaRoss 2 日 前
Brennan is a blessing
LimitNZ
LimitNZ 2 日 前
"Everything you're doing is making it look more like Stephen Fry" 😂 😂 😂
Alex Dennis
Alex Dennis 2 日 前
Is Brennan the honorary 5th brother?
shockofthenew
shockofthenew 2 日 前
The little quiver of suppressed laughter in Griff's pivotal line... chef's kiss
Kevin
Kevin 2 日 前
They tapped Keith Baker for Dadlands?! Geez!
Nathan Hamilton
Nathan Hamilton 2 日 前
Can anybody point me towards the "resource die system" that Brennan talks about at 1:09? I can't seem to find it anywhere
Darth Boxman
Darth Boxman 2 日 前
Griffin did you not know what a RANDOM ENCOUNTER TABLE is?
Brandon Carbaugh
Brandon Carbaugh 2 日 前
This system reminds me a lot of Edge of the Empire. I think the show will benefit from it a lot. It's incredibly generous to a campaign to give the players a ship that can serve a thousand different functions. A ship is a mobile base; it's a shared living space; it's a powerful-but-brittle weapon in combat; it's your de facto "party HP" because you all die if it explodes; it's an arena when enemies board you; it's backdrop for scenes that take place in transit; it's a shared customization point for the party to kit out and repair and paint cool flames on over time; it's a homework project to repair during town visits; it's an abstracted cargo space PCs can ass-pull items from with reasonable limitations; it's a convient hang-out spot NPC's can stay behind in while the heroes are off doing hero stuff; and of course, it's just a big-ass vehicle that can do big-ass vehicle stuf, like knocking down the sealed doors of an ancient temple ruin. Ships are good. More systems should have ships.
Taylor
Taylor 2 日 前
I love brennan and also griffin
Sofia Carlo
Sofia Carlo 2 日 前
...el muchacho de los ojos tristes....
Circus_of_japes
Circus_of_japes 2 日 前
can people in the comments touch some grass or go back to twitter
Jacob Wyman
Jacob Wyman 2 日 前
Clint saying "friend" as Thacker because he's not used to the new character yet :(
GrindStone
GrindStone 3 日 前
NEW "Dear Slim" (PRODUCED BY EMINEM) !!!
Olivia W-K
Olivia W-K 3 日 前
“Nautical story telling”
mlq1718
mlq1718 3 日 前
Who is Griffin Mulligan
sundrythis
sundrythis 3 日 前
god bless brennan lee mulligan 💖✊🏼
J 3
J 3 3 日 前
You could consider a unique currency for ships like "scrap" for upgrades. If you want to keep it separate from player personal costs.
J 3
J 3 3 日 前
If the PCs are races of underwater and seafaring people, it might be likely that their education and upbringing has taught them a lot about how to fix and pilot a ship. So they could all be on similar grounds when it comes to specializing. If they show an interest in a specific task maybe they can get an item at some point that gives them a +1 bonus to signify their growth. "Dad's lucky wrench: +1 to engine repair."
Caleb VanderWal
Caleb VanderWal 3 日 前
“You’re gunna be walking with the marmots…”
David DeGrarmo
David DeGrarmo 3 日 前
This was great...however the BEST max fun drive video would have been dropping that sweet sweet new monster factory video
Nobody McGee
Nobody McGee 3 日 前
so i've havent started the new season of taz yet and the introduction of this video made me realize that the name of the new campaign is not, in fact, earth sea lol
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
Maybe a player takes shipwright training for increased repair chances
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
Ramming could work with reinforced hull upgrade, or, used for boarding. Greeks did that shit on purpouse.
Keenan
Keenan 3 日 前
These two together explodes my brain
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
Fishing boat, Skiff, battle ship, galleon, tanker. 4 seater, 10 seats, 30 seats, 60 seats, 100 seats, might be a good way to be.
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
For buying resources for your ship, condider a company allowance. Your ship company basically allowes you X amount of currency to buy readiness, could be ( food, ammo, extra crew) basically a company credit card for resources on a per mission basis. The missions you take have a resource allowance on them, like mission A is to resupply a ship already at sea like a wellerman, so you have a large 10 allowance, but half of that is for the ship you give it to, and mission B is a cargo mission, so you have 4 allowance and 2 allowance for the return trip. That sort of thing
Jon
Jon 3 日 前
A possibility for the ramming mechanic: you could set up attack rolls in fixed zones that define the level of success, i.e. 20 the attacker is unscathed, 15-19 the attacker takes half damage, 10-14 the attacker takes equal damage, <10 the attacker takes 1.5x damage. That way there is a risk involved in using the gambit, but given the correct size matchup or a desperate enough situation it's worth a shot.
Jake Tucker
Jake Tucker 3 日 前
I desperately need to see sweet gene do the shinsuke nakamura intro
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
Consider playing darkest dungeon for 20 hours to test how much supplies v.s. crew should cost per run. Darkest dungeon is a great economy simulator, where a lot of new players think its good to hire a team, grab as much treasure as you can, abandon the quest and keep the loot, then fire the team, is a good strategy. but in reality, making the team into a successfull party and actually passing quests grants waaay more wealth than this pop n drop loadout idea. Particularly when you consider the pre mission supplies. Like the narrator says, "supplies, paid for now in gold, and later, in blood"
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
One way to make money SUPER effective, is to make losing HP actually hurt. Your hp now recovers at a rate of 1 d6 per week, and doctors are expensive and only avalible on land or very expensive to temporaroly hire for one voyage. Another way to make money expensive, pay your crew. Manning a ship takes anywhere from nine to 100 people depending on the size, and those people expect to be paid at the end of the voyage.
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
Try Pirates101 online mmo also for character class ideas
Danika Scevers
Danika Scevers 3 日 前
This is so funny because on the one hand, satire is excellent. On the other, my ace sex-repulsed self is like...hmm good tips actually 🤣
Dallon Taylor
Dallon Taylor 3 日 前
it’s so funny seeing brennan go to open the show and then realize he’s the guest
Raine Velde
Raine Velde 3 日 前
Hearing Brennan say that specing into the improv DM style was a big thing for him is super validating. I've never been great at the massive prep and always felt like a shitty DM cause of it. Goddamn Brennan you are a gem to DM's around the world.
Varsoon HKS
Varsoon HKS 日 前
Any good tabletop RPG requires some degree of improv. Responding to your players' interests and ideas is a massive part of the game and sticking steadfast to the rigidity of prepared material railroads and invalidates the decisions of the players more times than not.
Nate Watkins
Nate Watkins 3 日 前
A cool element for the system destroying weapons could be considering them like a dragon’s breath weapon. Represent reloading them on an insane ship through the dice rather than a set number of turns.
noah m
noah m 3 日 前
7:10 timothee chalamet
Bubi
Bubi 3 日 前
God... My two favorite DMs... Together...
PrimeSubToMe
PrimeSubToMe 3 日 前
I really enjoy game design so this isn't so much suggestions for Griffin as it is I enjoy thinking about systems and if I was personally running this system with friends (which like Brennan said changes the design standards). For ramming yeah an attachment that allows you to deal more damage to them than you seems good. Something like a spike on front of the ship that doesn't do very much dice damage but can puncture the hull and cause the hull to go up a tier of being damaged. Also ramming should probably require you to be in position and effect positioning since you have to get right up on em. Either it takes both ships out of position for the round or it puts both ships into a 'close combat' state where certain weapons are not usable (Ex. Any kind of explosive because shooting a missile at something you're touching is a bad idea) and maybe certain weapons are more effective while the ship that did the ramming stays in position. For critical hits another system that would require more work but would give the players more control over their tactics would be to give different weapons different critical effects. Examples A Harpoon that deals low dice damage but has an increased crit range of 19-20 and causes minor damage to the Hull on a crit. A Fireball Cannon that causes the targets sensors to overheat and be damaged on a crit. A Chain Shot that on a crit gets tangled up in the target ships propulsion systems and damages them. A Lightning Bolt that on a crit overloads the engines damaging them and then a very minor wording thing Reload sounds like an active thing but if it happens automatically calling it Recharge might make more sense and then to avoid confusion Charge would become Prime. This system looks incredibly cool and flexible to whatever the DM wants and I think this is the most excited I've been for a season of TAZ since Balance because of it and because Griffin says he wants there to be significant stakes to the point of total failure being a real possibility.
RubyBlood DemonKing
RubyBlood DemonKing 3 日 前
If preperation is armor and improv is agility, it's still a light armor class, so remember, just add a touch of armor, the random lists. keep a list of random names behind your dm screen for random npc's, keep a list of five random encounters (goblins, broken wagon, traveling merchant, wolves, trap), keep a list of random small loot, and a list of 3 short encounters that can turn into hour long session quests (stolen treasure, kill monster, revenge) remember the easiest way to get players into a quest is to fuck them up just a little bit to make them blood thirsty. As an example, lets say the characters derail by talking to ramdom npc when you try to push an investigation quest on them, (improv npc name) says theyre sad cause there have been thieves in the streets, characters say that sucks, then leaves cause they arent interested, (make a perception check) PASS CHECK (you let them pass the check) someone is picking gold from you, characters go to stop him, he shoves a dagger in their neck and runs, and now theyre chasing the thief, they get to an alley and the thief is dead and gold is gone, town guard comes in to investigate and they find the party and a dead man, and apprehend, and then the party has to find the real thief or be executed, and BOOM the party now wants to run the investigation quest you had set up at the tavern.
RubyBlood DemonKing
RubyBlood DemonKing 2 日 前
@Alfa Polaris gotta be level 20 gm first
Alfa Polaris
Alfa Polaris 2 日 前
Improv is a light armor class - unless, of course, you are one of those mythical Monk GMs who know *so much* about the rules and have *so much* knowledge about the world that they can run *anything* without prep or significant pauses to look things up. Probably not a realistic goal. :b
Harley Bullock
Harley Bullock 3 日 前
SO EXCITED
Bonjamin Franklin
Bonjamin Franklin 3 日 前
i really love a crunchy mcelroy campaign! from a storytelling perspective, i think dice rolls give you super interesting material to yes and - in a way that creates stakes but also just!! gives plenty of opportunity for goofs. i loved monster of the week but there's just no rolling a 1 on hopping over a fence yk. i can't wait for this season!!